Linguaville — Education — Curriculum Learning Web App Design Project
Design Linguaville, an educational web app for curriculum-based language learning targeted at children aged 5-12. The project aims to create an engaging, interactive, and visually appealing platform enhanced by an isometric map, a logotype, a mascot, and a cohesive color scheme to support language acquisition through structured content and gamified activities.
Challange
Develop a user-friendly and visually engaging web app tailored for young learners.
Create an isometric map to enhance navigation and engagement.
Design a distinctive logotype and mascot to establish a memorable brand identity.
Define a cohesive color scheme that enhances the user experience.
Integrate curriculum-based language learning content in an interactive and gamified manner.
Implement adaptive learning paths to personalize education based on individual progress.
Design a distinctive logotype and mascot to establish a memorable brand identity.
Define a cohesive color scheme that enhances the user experience.
Solution
Discovery & Research
Conducted extensive research through focus groups and surveys involving parents, educators, and children to gather insights into their needs and preferences.
Analyzed existing language learning apps to identify successful design elements and areas for improvement.
Conceptualization & Sketching
Created initial sketches and low-fidelity wireframes to map out the app’s structure, key sections, and navigation flow.
Designed layouts that accommodate the cognitive and motor skills of the target age group.
UI Design
Visual Design: Designed an engaging user interface with vibrant colors, playful illustrations, and interactive animations to keep children engaged.
Home Screen: Central hub displaying different language courses, learning paths, and progress tracking.
Course Modules: Structured learning modules covering various topics with interactive lessons, quizzes, and multimedia content.
Isometric Map: Designed an interactive isometric map representing Linguaville, where users can navigate to different learning zones.
Adaptive Learning Paths: Personalized learning journeys that adapt to each child’s performance, offering tailored practice and challenges.
Interactive Games & Activities: Language-based games and activities designed to make learning fun and to reinforce key concepts.
Isometric Map Design
Developed an engaging isometric map of Linguaville, a fictional town, where each building and area corresponds to different language learning modules.
Ensured the map’s interactive elements are intuitive and fun, allowing children to explore and discover new lessons and activities.
Logotype & Mascot Design
Logotype: Conceptualized and created a distinctive logotype that reflects the playful and educational nature of Linguaville. Ensured it is visually appealing, scalable, and versatile across various media.
Mascot: Designed a friendly and engaging mascot, "Splinter," that guides children through their learning journey, providing encouragement and tips along the way.
Color Scheme Development
Defined a vibrant and cohesive color scheme that enhances visual appeal and user engagement. Ensured colors are accessible and suitable for children.
Applied the color scheme consistently across all app elements, including the isometric map, logotype, mascot, and UI components.
Achievements
Achieved a 75% increase in user engagement through the gamified learning experiences and interactive isometric map.
Enhanced language learning outcomes with adaptive learning paths providing personalized support and challenges.
Built a strong brand identity with a memorable logotype, engaging mascot, and cohesive color scheme, leading to high user retention and satisfaction.